New Cycle

Jeu

New Cycle

822 total pts
55 Achievements
1 players TrophyCalc
167 rarest

Achievements

Fence Knitter

Fence Knitter

Build every type of fence

167

pts

Légendaire 0.6% global
Crossing Into the Last Hope

Crossing Into the Last Hope

Place any pedestrian crossing

56

pts

Épique 1.8% global
Manufacturing Workforce

Manufacturing Workforce

Train 50 Craftsmen using auto-training

53

pts

Épique 1.9% global
Birth of Skyscrapers

Birth of Skyscrapers

Build 20 units of Low- or Mid-Rise Block housing

53

pts

Épique 1.9% global
The City of Class

The City of Class

Place 20 Aesthetic assets in your city

43

pts

Épique 2.3% global
Surveyor of the Future

Surveyor of the Future

Survey in 3 advanced mining towers

38

pts

Épique 2.6% global
Fashions of the Final Frontier

Fashions of the Final Frontier

Produce 1000 Fine Clothing

38

pts

Épique 2.6% global
Big Rig Dreams

Big Rig Dreams

Produce 20 trucks

38

pts

Épique 2.6% global
Superior Community Servant

Superior Community Servant

Build one of each Tier-III service structure

36

pts

Épique 2.8% global
Coating Artisan

Coating Artisan

Use the structure coating feature

31

pts

Épique 3.2% global
Warehouse Wonderland

Warehouse Wonderland

Build 5 District Freight Depots

30

pts

Épique 3.3% global
First Ignition

First Ignition

Produce 10 trucks

29

pts

Épique 3.4% global
Pressure Point

Pressure Point

Produce 5000 water by purifying water

28

pts

Épique 3.6% global
The Last Supply Line

The Last Supply Line

Build 3 District Freight Depots

24

pts

Épique 4.2% global
All roads lead to us

All roads lead to us

Use every type of road

20

pts

Épique 4.9% global
Shoreline Sanctuary

Shoreline Sanctuary

Build 5 Coastal structures

20

pts

Épique 4.9% global
Iron Horse

Iron Horse

Produce your first locomotive

11

pts

Rare 8.7% global
Melting the Waste Mountain

Melting the Waste Mountain

Process 3000 Organic Waste from residential buildings

11

pts

Rare 9.3% global
Regular interventionist

Regular interventionist

Activate 10 actions

10

pts

Rare 10.5% global
Metropolis of Mankind's Might

Metropolis of Mankind's Might

Reach a population of 600 inhabitants

4

pts

Peu commun 23.0% global
Muted Mortality

Muted Mortality

Go 5 years without anyone dying

4

pts

Peu commun 24.4% global
Core Power

Core Power

Generate 40,000 electricity

4

pts

Peu commun 26.5% global
Post Academia

Post Academia

First time Specialists appear in your community

4

pts

Peu commun 27.0% global
Belter

Belter

Complete Conveyor System development

4

pts

Peu commun 27.6% global
Quarter-Century Mortar

Quarter-Century Mortar

Survive 25 Years

4

pts

Peu commun 27.8% global
Extra Limbs

Extra Limbs

Complete Basic Machinery development

3

pts

Peu commun 32.2% global
Cement Roots

Cement Roots

Survive 20 Years

3

pts

Peu commun 32.5% global
Cauldron of Attraction

Cauldron of Attraction

20 new people join the community at once

3

pts

Peu commun 33.0% global
Beacon of the Broken World

Beacon of the Broken World

Reach a population of 350 inhabitants

3

pts

Peu commun 33.6% global
Bringer of light

Bringer of light

Generate 20,000 electricity

3

pts

Peu commun 35.1% global
Persistence Symbol

Persistence Symbol

Survive 15 Years

3

pts

Peu commun 38.4% global
Wrapper

Wrapper

3

pts

Peu commun 39.7% global
Non-modern Expansionism

Non-modern Expansionism

Settled in a regional for the first time

2

pts

Commun 41.2% global
Where All Roads Lead

Where All Roads Lead

Have 200 completed structures in settlement

2

pts

Commun 41.6% global
High ratio

High ratio

15 new people join the community at once

2

pts

Commun 42.6% global
Chubby Chef

Chubby Chef

2

pts

Commun 43.2% global
Onward to Delphi

Onward to Delphi

2

pts

Commun 44.9% global
City of Second Chances

City of Second Chances

Reach a population of 200 inhabitants

2

pts

Commun 45.0% global
Say No to Death

Say No to Death

Go 3 years without anyone dying

2

pts

Commun 45.4% global
Dynamo

Dynamo

Generate 5,000 electricity

2

pts

Commun 46.6% global
Ten Years of Fortitude

Ten Years of Fortitude

Survive 10 Years

2

pts

Commun 46.8% global
Reflexive

Reflexive

Activate 1 action

2

pts

Commun 50.4% global
A Center of Rebirth

A Center of Rebirth

Have 100 completed structures in settlement

2

pts

Commun 55.2% global
Five Years Forward

Five Years Forward

Survive 5 Years

2

pts

Commun 61.0% global
Hope's Hamlet

Hope's Hamlet

Reach a population of 100 inhabitants

2

pts

Commun 61.8% global
One Squad

One Squad

10 new people join the community at once

2

pts

Commun 62.3% global
The Return of Mastery

The Return of Mastery

First time Craftsman appear in your community

2

pts

Commun 62.9% global
Old World Tradition

Old World Tradition

Trade in barter for the first time

2

pts

Commun 62.9% global
Awakening of Power

Awakening of Power

Generate 1,000 electricity

2

pts

Commun 64.5% global
Town-like Density

Town-like Density

Have 50 completed structures in settlement

1

pts

Commun 67.8% global
Rising House

Rising House

Reach a population of 70 inhabitants

1

pts

Commun 68.1% global
Rural Nest

Rural Nest

Have 25 completed structures in settlement

1

pts

Commun 77.6% global
A Palmful

A Palmful

5 new people join the community at once

1

pts

Commun 81.4% global
First Cycle

First Cycle

Survive 1 Year

1

pts

Commun 83.3% global
Acceptants

Acceptants

Welcome outsiders into your community

1

pts

Commun 88.8% global