Reus

Jeu

Reus

3,953 total pts
123 Achievements
39 players TrophyCalc
111 rarest

Achievements

Genesis Titan

Genesis Titan

Complete all orginal developments and projects.

111

pts

Légendaire 0.9% global
Swamp Challenge: Gold

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

111

pts

Légendaire 0.9% global
Desert Challenge: Gold

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

100

pts

Légendaire 1.0% global
Desert Challenge: Silver

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

100

pts

Légendaire 1.0% global
Forest Challenge: Gold

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

100

pts

Légendaire 1.0% global
Forest Challenge: Silver

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

100

pts

Légendaire 1.0% global
1-Hour Challenge: Gold

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

100

pts

Légendaire 1.0% global
Swamp Challenge: Silver

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

100

pts

Légendaire 1.0% global
Desert Challenge: Bronze

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

91

pts

Épique 1.1% global
1-Hour Challenge: Silver

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

91

pts

Épique 1.1% global
Swamp Challenge: Bronze

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

91

pts

Épique 1.1% global
Forest Challenge: Bronze

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

83

pts

Épique 1.2% global
Pinnacle of Culture

Pinnacle of Culture

Have humans complete an Opera Project.

77

pts

Épique 1.3% global
For the Gods

For the Gods

Have humans complete a Monument Project.

71

pts

Épique 1.4% global
Long Live the King!

Long Live the King!

Have humans complete a Castle Project.

71

pts

Épique 1.4% global
Lords of the Sea

Lords of the Sea

Have humans complete an Island Town Project.

71

pts

Épique 1.4% global
Machinery

Machinery

Have humans complete a Factory Project.

71

pts

Épique 1.4% global
Mass Production

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

71

pts

Épique 1.4% global
1-Hour Challenge: Bronze

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

71

pts

Épique 1.4% global
Universal Healthcare

Universal Healthcare

Have humans complete a Hospital Project.

71

pts

Épique 1.4% global
Ancient Civilization

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

67

pts

Épique 1.5% global
Diverse Town

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

67

pts

Épique 1.5% global
Market Revolution

Market Revolution

Have humans complete a Multinational Project.

67

pts

Épique 1.5% global
Modern Physics

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

67

pts

Épique 1.5% global
Royalty

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

63

pts

Épique 1.6% global
Utopia

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

63

pts

Épique 1.6% global
Noble

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

59

pts

Épique 1.7% global
Industrial Revolution

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

56

pts

Épique 1.8% global
Scientific Method

Scientific Method

Have humans complete a Laboratory Project.

56

pts

Épique 1.8% global
First World

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

53

pts

Épique 1.9% global
Modern Agriculture

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

53

pts

Épique 1.9% global
Modern Banking

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

53

pts

Épique 1.9% global
Peaceful

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

53

pts

Épique 1.9% global
Grand Era

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

50

pts

Épique 2.0% global
Treasury

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

50

pts

Épique 2.0% global
Nuclear Energy

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

48

pts

Épique 2.1% global
Overgrowth

Overgrowth

Finish an Era with 2000 Food in Use from Villages.

45

pts

Épique 2.2% global
Canyon City

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

43

pts

Épique 2.3% global
Prince of Orange

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.

43

pts

Épique 2.3% global
Superior Vitality

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

42

pts

Épique 2.4% global
Paradise Island

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.

38

pts

Épique 2.6% global
Fantastic View

Fantastic View

Have humans complete a Nature Park Project.

36

pts

Épique 2.8% global
Superior Development

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.

36

pts

Épique 2.8% global
Great Era

Great Era

Finish an Era with 3500 Prosperity.

34

pts

Épique 2.9% global
Après-Ski

Après-Ski

Have humans complete a Tavern Project.

33

pts

Épique 3.0% global
Navigation

Navigation

Have humans complete a Lighthouse Project.

33

pts

Épique 3.0% global
Famous Victor

Famous Victor

Have humans complete a Historic Point Project.

32

pts

Épique 3.1% global
Advanced World

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.

31

pts

Épique 3.2% global
Divided Planet

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.

27

pts

Épique 3.7% global
Rich World

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.

26

pts

Épique 3.8% global
Violent Victory

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.

26

pts

Épique 3.8% global
Mountain Town

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.

26

pts

Épique 3.9% global
World Economy

World Economy

Finish an Era with at least 3 Completed Great Projects.

24

pts

Épique 4.1% global
Abundant World

Abundant World

Finish an Era with at least 1000 Food being used by Villages.

23

pts

Épique 4.4% global
Farming Community

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

23

pts

Épique 4.4% global
Fresh Mountain Air

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.

22

pts

Épique 4.5% global
Harbor Town

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.

22

pts

Épique 4.5% global
Hunter Community

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.

22

pts

Épique 4.5% global
Mining Community

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.

22

pts

Épique 4.5% global
Overpopulation

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.

22

pts

Épique 4.5% global
Survivor

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.

21

pts

Épique 4.8% global
Alloys

Alloys

Have humans complete a Blast Furnace Project.

20

pts

Épique 4.9% global
Great Vitality

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

20

pts

Épique 4.9% global
Golden Era

Golden Era

Finish an Era with 2000 Prosperity.

19

pts

Rare 5.3% global
Entertainment

Entertainment

Have humans complete a Circus Project.

18

pts

Rare 5.5% global
Modern Medicine

Modern Medicine

Have humans complete an Apothecary Project.

18

pts

Rare 5.5% global
Fascism

Fascism

Have humans complete a Barracks Project.

18

pts

Rare 5.7% global
Legendary Warriors

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.

17

pts

Rare 5.9% global
Astronomy

Astronomy

Have humans complete an Observatory Project.

17

pts

Rare 6.0% global
Venture Capital

Venture Capital

Have humans complete a Bank Project.

16

pts

Rare 6.2% global
Capital

Capital

Finish an Era with a Village which has 650 Village Prosperity.

16

pts

Rare 6.4% global
Colonization

Colonization

Have humans complete a Hamlet Project.

16

pts

Rare 6.4% global
Desert City

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.

15

pts

Rare 6.7% global
Fantastic Era

Fantastic Era

Finish an Era with 1600 Prosperity.

15

pts

Rare 6.7% global
Swamp City

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.

14

pts

Rare 6.9% global
Forest City

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.

14

pts

Rare 7.4% global
Level 3

Level 3

Achieved Level 3.

12

pts

Rare 8.4% global
Great Development

Great Development

Finish an Era with a Completed Great Project.

11

pts

Rare 9.1% global
Booming Era

Booming Era

Finish an Era with 1200 Prosperity.

11

pts

Rare 9.2% global
Shipwrighting

Shipwrighting

Have humans complete a Harbor Project.

10

pts

Rare 10.5% global
Swamp Town

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.

10

pts

Rare 10.5% global
Desert Town

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.

9

pts

Rare 10.6% global
Fiscal-Military State

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.

9

pts

Rare 10.6% global
Vibrant Era

Vibrant Era

Finish an Era with 1000 Prosperity.

9

pts

Rare 10.7% global
Forest Town

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.

9

pts

Rare 11.3% global
Questionable Ethics

Questionable Ethics

Have humans complete a Mad Scientist Project.

9

pts

Rare 11.5% global
Developing Era

Developing Era

Finish an Era with 800 Prosperity.

8

pts

Rare 12.0% global
Theocracy

Theocracy

Have humans complete a Sacrifice Altar Project.

8

pts

Rare 12.4% global
Specialized Economy

Specialized Economy

Finish an Era with 3 completed upgraded Projects.

7

pts

Rare 13.4% global
Construction

Construction

Have humans complete a Workshop Project.

7

pts

Rare 14.0% global
Fishing Village

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.

7

pts

Rare 14.9% global
Geology

Geology

Have humans complete a Geologist Project.

7

pts

Rare 15.0% global
Sailing

Sailing

Complete a Fishing Docks Project.

7

pts

Rare 15.0% global
Currency

Currency

Have humans complete a Customs House Project.

6

pts

Peu commun 15.4% global
Vitality

Vitality

Finish an Era with a village which has at least 50 of each Resource.

6

pts

Peu commun 15.7% global
Theology

Theology

Have humans complete a Temple Project.

6

pts

Peu commun 15.8% global
Aristocracy

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.

6

pts

Peu commun 15.9% global
Trade Route

Trade Route

Have humans complete a Market Project.

6

pts

Peu commun 16.2% global
Alchemy

Alchemy

Have humans complete an Alchemist Project.

6

pts

Peu commun 16.6% global
Chosen People

Chosen People

Finish an Era with only one Village which has 175 Prosperity.

6

pts

Peu commun 16.9% global
Post-Classical Era

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.

6

pts

Peu commun 17.4% global
Physics

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.

6

pts

Peu commun 17.8% global
Civilized

Civilized

Finish an Era with a Village which has 250 Prosperity.

5

pts

Peu commun 18.3% global
Education

Education

Have humans complete a University Project.

5

pts

Peu commun 18.7% global
Level 2

Level 2

Achieved level 2.

5

pts

Peu commun 19.2% global
Agriculture

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.

5

pts

Peu commun 19.6% global
Feudalism

Feudalism

Have humans complete a Mill Project.

5

pts

Peu commun 19.9% global
Calendar

Calendar

Have humans complete a Plantation Project.

5

pts

Peu commun 20.7% global
Classical Era

Classical Era

Finish an Era with 450 Prosperity.

4

pts

Peu commun 26.7% global
Specialization

Specialization

Finish an Era with a completed upgraded Project.

3

pts

Peu commun 31.5% global
Desert Tribe

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.

3

pts

Peu commun 32.5% global
Commerce

Commerce

Have humans complete a Trader Project.

3

pts

Peu commun 35.0% global
Traditional Medicine

Traditional Medicine

Have humans complete a Druid Project.

3

pts

Peu commun 35.0% global
Metal Casting

Metal Casting

Have humans complete a Metal Casting Project.

3

pts

Peu commun 37.0% global
Genesis Era

Genesis Era

Finish an Era with 250 Prosperity.

3

pts

Peu commun 37.4% global
Forest Tribe

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.

3

pts

Peu commun 37.6% global
Swamp Tribe

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.

3

pts

Peu commun 38.8% global
A New Threat

A New Threat

Finish the third Era.

2

pts

Commun 56.5% global
Writing

Writing

Have humans complete a School Project.

2

pts

Commun 64.6% global
Paganism

Paganism

Have humans complete a Shrine Project.

1

pts

Commun 76.3% global
A New Beginning

A New Beginning

Finish the second Era.

1

pts

Commun 77.0% global
Farming

Farming

Have humans complete a Granary Project.

1

pts

Commun 83.7% global
The First Era

The First Era

Finish the first Era.

1

pts

Commun 92.3% global