Jeu
Vending Spree
30
pts
Rush Job
Kill 100 enemies with Shield Rush
26
pts
Niche Position
Find all hidden locations in the Foundation
25
pts
Subterranean Research
Collect all Collectibles in the Foundation
25
pts
Supportive Staff
Have a Deployed Ranger kill 5 enemies
24
pts
One of Us
22
pts
Work Smarter, Not Harder
20
pts
Chief Investigator
Find 80% of the hidden locations in the Investigations Sector
19
pts
Astral Tactician
Complete 25 Board Countermeasures
16
pts
Surge Protector
Kill 50 enemies with Surge
15
pts
Elevated Mind
Kill 25 Airborne Rangers
14
pts
Volatile Debris
Kill 10 enemies with the Shield Burst Ability
12
pts
A Strong Foundation
Complete all Missions in the Foundation
12
pts
Surge of Power
9
pts
Crisis Management
Complete 5 Bureau Alerts
8
pts
Star Performance
8
pts
Workplace Recreation
Play a single game in Arcade Mode
7
pts
Master Parautilitarian
Spend 100 Ability Points
6
pts
Hostile Work Environment
Kill 50 Hiss Sharpened
6
pts
Head of Communications
6
pts
In-depth Investigations
Find 80% of the Collectibles in the Investigations Sector
6
pts
Astral Plumbing
6
pts
The Third Thing
6
pts
< Make/Unmake >
Use Shape and Fracture a combined total of 100 times
5
pts
Multiple Applications
Use Multi-Launch to hit 3 targets
5
pts
Aggressive Growth
5
pts
Familiar Methodologies
5
pts
FBC Crisis Solution Task Force
Complete 15 Side Missions
5
pts
Altered Manifestations May Occur
4
pts
War Games
Complete 5 Board Countermeasures
4
pts
Living Archetypes
4
pts
Inter-Departmental Cooperation
Complete 10 Side Missions
4
pts
Expert Parautilitarian
Spend 50 Ability Points
3
pts
Interdimensional Defender
Killed 1000 Hiss
3
pts
Take Control
3
pts
Polaris
3
pts
Non-Standard Issue
Upgrade any Weapon Form to Level 3
3
pts
Finnish Tango
3
pts
Astral Phenomena
3
pts
Discerning the Pattern
Cleanse 25 Control Points
3
pts
The Face of the Enemy
3
pts
First On the Scene
Complete 1 Bureau Alert
3
pts
Cognitive Intruder
Compel 10 enemies with the Seize Ability
3
pts
The Importance of Synergy
Complete 5 Side Missions
3
pts
My Brother's Keeper
3
pts
Career Development
Unlock all 3 Personal Mod slots
3
pts
Rising Thought
Obtain the Levitate Ability
3
pts
Bureau Archivist
Collect 120 Collectibles
3
pts
Psychic Occupation
Obtain the Seize Ability
3
pts
Threshold
2
pts
Paranatural Collection
Collect more than 100,000 Source
2
pts
Insular Telekinesis
Obtain the Shield Ability
2
pts
Old Boys' Club
2
pts
Proper Handling Procedures
Use Launch to throw a grenade or rocket
2
pts
Record Keeper
Collect 80 Collectibles
2
pts
Ritual Intuition
Cleanse 10 Control Points
2
pts
Unstable Matter
Kill 50 enemies with the Launch Ability
2
pts
Directorial Override
2
pts
Shifting Positions
Obtain the Evade Ability
2
pts
Ritualistic Thinking
Cleanse 5 Control Points
2
pts
Astral Construction
Construct a Weapon Form or Mod
2
pts
Parautilitarian
Unlock 1 Ability Upgrade
2
pts
Unknown Caller
2
pts
Strange Collection
Collect 40 Collectibles
2
pts
Paranatural Powerhouse
Obtain the Launch Ability
1
pts
Welcome to the Oldest House
1
pts
Choose to be Chosen
Obtain the Service Weapon
1
pts